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Leisure IT & DevelopmentCase 08 of 10Illustrative engagement

A membership CRM for a sports and leisure centre

A sports and leisure centre

  • RegionPune
  • Scope3,000 members
  • Timeline4 months
  • MarketsIndia
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Illustrative engagement. A representative scenario showing how we approach this kind of work in leisure. It does not describe a specific client; outcomes are described qualitatively.

01

Industry overview

What is shaping leisure

Leisure and recreation businesses compete for limited free time and holiday budgets. Visitors and members want value, convenience and memorable experiences.

  • Holiday planning starts online, months ahead
  • Memberships need visible value to renew
  • Local tourism depends on infrastructure and cleanliness
02

Client background

A sports and leisure centre, working in Pune. This is an illustrative engagement: a representative scenario showing how we approach this kind of work, not a named client project.

Organisation
A sports and leisure centre
Sector
Leisure
Team engaged
IT & Development
Services
CRM development, Marketing automation
03

Client challenge

Renewals were tracked manually and many lapsed without follow-up.

04

Research objectives

  • Deliver on the brief: a membership CRM for a sports and leisure centre.
  • Design around the real needs of members.
  • Define requirements and success criteria the solution would be tested against.
  • Deliver a reliable, secure solution the team can run and extend.
05

Target audience

The work focused on 3,000 members.

  • members3,000

Audiences we typically reach in leisure

Visitors and touristsMembersFamilies planning holidaysLocal businessesTourism boards

06

Geographic coverage

Coverage: Pune. Market: India.

  • India
07

Research methodology

An iterative delivery approach: discovery, design, build and test in short cycles, with the client reviewing each step.

  1. 1Brief
  2. 2Membership CRM
  3. 3Renewal reminders
  4. 4Insight

We built a CRM with membership records, renewal reminders and personalised offers.

CRM developmentMarketing automation

08

Sampling strategy

members
3,000
  • Users and stakeholders from every affected team took part in discovery workshops and acceptance testing.
09

Data collection

Discovery Plan & design Build / execute Test & refine Launch & handover Indicative split of the 4-month timeline.
  • Requirements were gathered through workshops, process walk-throughs and a review of existing systems and data.
10

Data quality & validation

  • Peer code review on every change
  • Automated and manual testing
  • User-acceptance testing with the client
  • Release checklist and rollback plan
11

Data analysis

  • Usage and performance monitoring after launch
  • Defect and support-ticket trends
  • Process time before and after
12

Key findings

  • Renewals need reminders.
13

Recommendations

  • Build on the core insight: renewals need reminders.
  • Track adoption and support tickets, and plan the next release from real usage.
14

Business impact

  • Fewer memberships lapsed without contact, and staff saw renewal pipelines clearly.

Impact is described qualitatively.

15

Deliverables & next steps

  • Deployed solution with documentation and handover
  • Support and maintenance plan
  • Repeat the measure after changes are in place to track progress.
  • A natural follow-on question: why do members renew or leave?

More leisure case studies

  1. 01caseGuest satisfaction research for a resort groupA resort group
  2. 02caseHow families plan domestic holidaysAn online travel company
  3. 03caseWhy members renew at a country clubA members' club
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